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Meet 15 alternatives to create Graphical Interfaces with C++

We already did an article with the 7 best known, but now we have 15 more as good as the others!


Meet 15 alternatives to create Graphical Interfaces with C++


We already made an article that detailed about:

The 7 Best C++ Frameworks to Create Graphical Interfaces

Where there were many details including tutorial videos.

In this article we are going to know more 15 ALTERNATIVES not so well known, but also very efficient to create Graphic Interfaces with C++


01. XTD

xtd is a free and open source modern framework built with C++17 and C++20 for creating GUI Graphical Interfaces and unit testing applications.

It is available for: Microsoft Windows, Apple macOS, iOS, Android and also for GNU/Linux.

xtd

For more information, visit the GitHub repository:

https://github.com/gammasoft71/xtd


02. NanoGUI

NanoGUI is a minimalist cross-platform widget library for OpenGL 3.x and above. It supports automatic layout generation, callbacks with lambdas, a variety of useful widget types, and Retina-compatible rendering on Apple devices.

NanoGUI

For more information about NanoGUI, visit the repositories:

https://github.com/wjakob/nanogui

https://github.com/mitsuba-renderer/nanogui


03. Nuklear

Nuklear is a minimal state, immediate mode GUI toolkit. It is designed as a simple, embeddable UI for application and has no operating system dependencies, a default rendering backend, or window/input handling.

But it does provide a highly modular library-based approach, with simple input state for input and drawing commands that describe primitive shapes as output. So instead of providing a layered library that tries to abstract multiple platforms and render backends, it just focuses on the actual UI.

Nuklear

For more information about Nuklear, visit the repository:

https://github.com/Immediate-Mode-UI/Nuklear


04. RayGUI

RayGUI is a simple and easy to use instant mode GUI library. It was originally inspired by Unity IMGUI (immediate mode GUI API).

raygui was designed as a helper module for raylib to create simple GUI interfaces using the raylib graphical style (simple colors, simple rectangular shapes, wide borders…), but can be adapted to other engines/frameworks.

RayGUI

For more information about RayGUI, access the repository:

https://github.com/raysan5/raygui


05. TGUI

TGUI is a cross-platform modern C++ GUI library. Although originally a library for SFML, it now also has back-ends for SDL and GLFW.

TGUI

For more information about the TGUI, access the links:

https://github.com/texus/TGUI

https://tgui.eu/


06. SDL GUI

SDL GUI is a new concept for creating graphical interfaces for games and in general. While still in development, there is support for: MacOS, Windows, iOS, Android, WebAssembly (via Emscripten), Raspberry Pi and GNU/Linux.

SDL GUI

For more information about the SDL GUI, visit the repository:

https://github.com/mozeal/SDL_gui


07. Elements

Elements is a modular, lightweight, refined and resolution-independent GUI library. Elements promises to be a new concept in GUI development.

Elements

For more information about Elements, visit the links:

https://github.com/cycfi/elements

https://cycfi.github.io/elements/


08. Sciter

Sciter is an embeddable HTML/CSS/scripting engine, Windows, Mac OSX and GNU/Linux.

Sciter

For more information about Sciter, access the links:

https://github.com/c-smile/sciter-sdk

http://sciter.com/


09. NoesisGUI

NoesisGUI is a library for creating graphical interfaces for cross-platform games. It is lightweight and available to use lightweight for C++ and NET.

NoesisGUI

For more information about NoesisGUI, access the links:

https://www.noesisengine.com/

https://github.com/Noesis


10. LibUI

libui is currently mid-alpha software. Much of what is currently present works stably enough for the examples and maybe a few small programs to work, but stability is still a work in progress, much of what already exists is not complete, some of it will have bugs on certain platforms, and many things are missing.

LibUI

For more information about LibUI, visit the repository:

https://github.com/andlabs/libui


11. DUILib

Duilib is a free and open source DirectUI interface library. It is widely accepted by major Internet companies due to its simple design, easy extension and stable and efficient implementation. It is widely used in instant messaging, video clients, stock market software, navigation software and cell phone assistance.

DUILib

For more information about DUILib, access the links:

https://github.com/duilib/duilib

http://www.johnwillis.com/2017/01/czur-skinning-with-duilib.html


12. Yue

Yue is a library for creating cross-platform native GUI applications.

Yue

For more information about Yue, access the links:

https://github.com/yue/yue

https://libyue.com/


13. GacUI

GacUI is a GPU-accelerated C++ user interface with WYSIWYG development tools, XML support, built-in data binding, and MVVM capabilities.

GacUI

For more information about GacUI, visit the repository:

https://github.com/vczh-libraries/GacUI


14. RmlUI

RmlUi is the C++ user interface package based on HTML and CSS standards, designed as a complete solution for any design interface need. It is a fork of the libRocket project, introducing new features, bug fixes and performance improvements.

RmlUi

For more information about RmlUi, access the links:

https://github.com/mikke89/RmlUi

https://mikke89.github.io/RmlUiDoc/


15. MyGUI

MyGUI is a cross-platform library for creating graphical user interfaces (GUIs) for 3D games and applications.

For more information about MyGUI, access the repository:

https://github.com/MyGUI/mygui


In other words, there is no shortage of alternatives! The ideal is to choose the one that best suits you and also fits your project.

Be sure to check out the other article with the 7 most used ones on the market:

The 7 Best C++ Frameworks to Create Graphical Interfaces


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